Simone Bregni, Ph.D.

Identify, Acquire, Create (IAC): Video Game-Based Foreign Language Learning

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Research and Teaching Practices

Intensive Italian for Gamers in the SLU Learning Studio

Media Coverage of my Scholarship and Teaching Practices on Video Game-Based Learning (VGBL) [updated 09/09/2019]

Research and Teaching Practices

Video Game-Based Learning (VGBL) in Foreign/Second Language & Culture Acquisition

Presentations and Workshops on Video Game-Based Foreign Language Learning, Research and Teaching Practices
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