La mia conferenza su videogiochi e apprendimento linguistico e culturale per il Festival della cultura videoludica Game Ground di Bolzano – 21 ottobre 2021 / My conference on video games and foreign language & culture acquisition at Game Ground in Bolzano, Italy, October 21, 2021

Assassin's Creed, Assassin's Creed Discovery Tour, Assassin's Creed Odyssey, Game-Based Learning, Gamification, Intensive Italian for Gamers @SLU, Intro to the Classical Humanities, Learning, Education and Games, Microsoft, Non-serious gaming, Online Education, PlayStation, Sony, Switch, Video Game Localization, Video Game-Based Language Learning, Video Game-Based Learning, Video Games in Foreign Language Teaching & Learning, Xbox



Link:

https://fb.watch/8NU43cMC11/

Ecco le slide che non sono state visibili:


Le altre slide sono visibili nel video.

Video Games, Foreign Languages and Teaching in the Time of COVID-19 – Griseldaonline

COVID-19, COVID-19 Educator's response, Game-Based Learning, Gamification, Intensive Italian for Gamers @SLU, Non-serious gaming, Online COVID-19 Response, Online Education, Teaching in the Time of COVID-19, VGBL in F/L2 Publications, Video Game Localization, Video Game-Based Language Learning, Video Game-Based Learning, Video Games in Foreign Language Teaching & Learning

I published the article “Videogiochi, lingue straniere e didattica ai tempi del COVID-19 (Video Games, Foreign Languages and Teaching in the Time of COVID-19” in Griseldaonline, the Journal of Experimental Literature Review dedicated to didactic training and computer models applied to the Human Sciences of the University of Bologna. The article, in Italian, is available at:

https://site.unibo.it/griseldaonline/it/diario-quarantena/simone-bregni-videogiochi-lingue-straniere-didattica-tempi-covid-19

The article, written on April 7, was published yesterday, April 10. I feel honored that I could contribute to the cluster of articles written by Italian and American professors on responses to, and strategies and responses to, the current COVID-19 crisis.

#Griseldaonline #Unibo #VGBL #GBL #IntensiveItalianForGamersSLU #COVID-19 #EducatorsResponseToCOVID-19