Teaching Foreign Languages with Commercially-Available Video Games

Microsoft, Nintendo, Non-serious gaming, PlayStation, Sony, Video Game-Based Language Learning, Video Games in Foreign Language Teaching & Learning

Ciao! Benvenuti!/Welcome!

Welcome to my website and blog. I will be sharing regular updates on my research and developments in my teaching practices for video games (“non-serious”) in second/foreign language & culture (F/L2) acquisition.

Since April 2018, my research and teaching practices using commercially-available video games in F/L2 have received a lot of attention globally, with lots of curiosity and some questions.  Mostly, however, I believe that the ideas have resonated with many people around the world, who have experienced, directly or indirectly, that some recent cinematic, narrative-driven video games enhance, and contribute to, foreign language acquisition.


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