Benvenuti! Welcome to my site & blog!
I am an associate professor of Italian language, literature and culture with twenty-four years of teaching & leadership experience at the university level. My areas of specialization are Medieval & Renaissance Italian literature and foreign (F/L2) language acquisition. Currently, my focus is on the applications of technology and digital media to language acquisition, in particular video game-based learning (VGBL). In fall 2016, as a recipient of the Saint Louis University (SLU) Reinert Center for Innovative Teaching, I developed Intensive Italian for Gamers. The course was successfully taught in the SLU state-of-the-art Learning Studio in spring 2017. I have presented my research and results in workshops and presentations, at conferences and in publications (in print and forthcoming).
I have an extensive and eclectic background in Classics (Greek and Latin, Philology, Literature), Ancient and Medieval History, Theology, Philosophy; but also in Cinema Studies, International Studies, Communications and Journalism. I definitely enjoyed the variety of my studies. I am a firm believer in multidisciplinary approaches to both learning and teaching.
This blog focuses on my research and teaching practices in video game-based learning. I use commercially-available (“non-serious” games) on gaming consoles and PCs.
A short video presentation of my scholarship and teaching practices on video game-based foreign language acquisition is available here: https://vimeo.com/214052615 [Simone Bregni, Ph.D., presenting at the 2017 Learning Studio Symposium]
The views reflected here are solely my own.
Parlo italiano (ovviamente!); je parle français; yo hablo español.
I can be contacted through LinkedIn; Academia.com; my institution, Saint Louis University (www.slu.edu), and through the Contact form on this blog.
[Created on June 11, 2018]
Photos (from left to right, top to bottom): Dr. Bregni delivering a video game-based Italian elementary sample class to students and faculty at Spring Hill College in Bologna, March 8, 2018; with grade 13/5th year students at Istituto Enogastronomico G. Penna, S. Damiano (Asti, Italy), May 11, 2018; delivering a workshop on VGBL in higher education at the University of Klagenfurt, Austria, June 6, 2018; delivering a presentation entitled “Assassin’s Creed Taught Me a Foreign Language: Video Games in Second/Foreign Language & Culture Acquisition” to students and faculty at the SLU Madrid campus, Thursday, February 15, 2018.